- Science
- Grade 2
- Force, motion, and energy
design and build a device using tools and materials that uses sound to solve the problem of communicating over a distance.
Math.2.1.B use a problem-solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem-solving process and the reasonableness of the solution
Math.2.1.C select tools, including real objects, manipulatives, paper and pencil, and technology as appropriate, and techniques, including mental math, estimation, and number sense as appropriate, to solve problems
Math.2.1.E create and use representations to organize, record, and communicate mathematical ideas
Math.2.9.A find the length of objects using concrete models for standard units of length
Math.2.9.C represent whole numbers as distances from any given location on a number line
Math.2.9.D determine the length of an object to the nearest marked unit using rulers, yardsticks, meter sticks, or measuring tapes
SS.2.13.A describe how science and technology have affected communication, transportation, and recreation
ELAR.2.1.C share information and ideas that focus on the topic under discussion, speaking clearly at an appropriate pace and using the conventions of language
ELAR.2.1.D work collaboratively with others by following agreed‐upon rules for discussion, including listening to others, speaking when recognized, making appropriate contributions, and building on the ideas of others
ELAR.2.6.E make connections to personal experiences, ideas in other texts, and society
ELAR.2.13.A generate questions for formal and informal inquiry with adult assistance
ELAR.2.13.B develop and follow a research plan with adult assistance
ELAR.2.13.G use an appropriate mode of delivery, whether written, oral, or multimodal, to present result
TA.2.1.A identify and communicate a problem or task and break down (decompose) multiple solutions into sequential steps
TA.2.1.C analyze a plan with adult assistance that outlines the steps needed to complete a task
TA.2.1.D create and troubleshoot simple algorithms (step-by-step instructions) that include conditionals such as if-then statements as they apply to an everyday task
TA.2.3.A demonstrate personal skills and behaviors, including effective communication, following directions, and mental agility, needed to implement a design process successfully
TA.2.3.B apply a design process with components such as testing and reflecting to create new and useful solutions to identify and solve for authentic problems
TA.2.5.A identify and collect non-numerical data, such as weather patterns, preferred reading genres, and holidays
TA.2.10.A select and use a variety of applications, devices, and online learning environments to create and share content